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Gta 4 loading screen crash
Gta 4 loading screen crash





gta 4 loading screen crash

I ask this because I just re-tested with the original D3D renderer. Once you click back into the game, focus is switched and it can go back to functioning normally. Vulkan however can handle this much more gracefully and keep the fullscreen window open but with focus lost the game specific cursor isn't interacting with your current mouse input. The thing is you won't typically see it in GTA IV because unlike Vulkan, D3D9 really doesn't like switching to borderless windowed mode when the user switches focus away from the game so it completely collapses and minimizes to the taskbar. It happens even with regular D3D under the right conditions. What you're describing and looking at it simply what happens when game isn't in focus. I've managed to record an apitrace eventually: Log files I followed the instructions posted on Wiki, don't know what else I can do to obtain an apitrace file. And yes, I've reinstalled Visual C++ Redistributable for Visual Studio 2015, both x86 and 圆4 versions. It says MSVCP140D.dll, VCRUNTIME140D.dll and UCRTBASED.DLL are not found. Unfortunately I cannot generate apitrace. DXVK version: Latest from Actions (branch master) ->.

gta 4 loading screen crash gta 4 loading screen crash

Game: Grand Theft Auto IV: The Complete Edition v1.2.0.43.It's easy to figure out when the game decides to stop given that it takes way more time than regular loading screen. Usually loading screens take a few seconds, like 3-5 seconds, but when the game decides to crash/freeze, it will stay longer, like ~10 seconds. GTA IV runs smoothly with DXVK, but sometimes it will crash/freeze after going on a mission, during the loading screen.







Gta 4 loading screen crash